// .txt

beginzonescript;

variables;

short crime_tolerance = 200;
short last_abil;
short i;
short amb_count = 0;

body;

beginstate INIT_STATE;
	sf(14,13,0);
	sf(14,14,0);
	sf(14,15,0);
	sf(14,16,0);
	
	set_name(8,"Stollen");

	add_range_to_group(9,16,1);
	add_range_to_group(17,24,2);
	add_range_to_group(25,32,3);
	add_range_to_group(33,40,4);

	//if (get_sdf() > 0) {
		//make_zone_hostile();
		//}

	last_abil = get_current_tick();
	
	set_crime_tolerance(crime_tolerance);
	break;

beginstate EXIT_STATE;

break;

beginstate START_STATE;
	// clear zone?
	if ((zone_clear(ME) == FALSE) && (get_flag(14,1) >= 20)) {
		print_str_color("You have killed enough of the roamers. You can pass this area safely.",2);
		clear_zone(ME);	
		}
		
	//if ((get_crime_level() >= crime_tolerance) && (get_sdf(,) == 0)) {
	//	make_zone_hostile();
	//	set_flag(,,1);
	//	}

		if (get_ran(1,0,100) < 10)
			give_char_text_bubble(8,"We're closed!");
		if (get_ran(1,0,100) < 10)
			give_char_text_bubble(8,"Don't know what that is.");
		if (get_ran(1,0,100) < 10)
			give_char_text_bubble(8,"Bah. It's broken.");
		if (get_ran(1,0,100) < 10)
			give_char_text_bubble(8,"What garbage.");

		if (get_ran(1,0,100) < 10)
			give_char_text_bubble(47 + get_ran(1,0,4),"Help!");
		if (get_ran(1,0,100) < 10)
			give_char_text_bubble(47 + get_ran(1,0,4),"Help us!");
		if (get_ran(1,0,100) < 10)
			give_char_text_bubble(47 + get_ran(1,0,4),"Aaaaahhh!");
		if (get_ran(1,0,100) < 10)
			give_char_text_bubble(47 + get_ran(1,0,4),"Don't stop!");
		if (get_ran(1,0,100) < 10)
			give_char_text_bubble(47 + get_ran(1,0,4),"Almost there!");
	
	if (((is_combat()) && (tick_difference(last_abil,get_current_tick()) > 0)) || ((is_group()) && (tick_difference(last_abil,get_current_tick()) > 0))) {
		last_abil = get_current_tick();
		
		if (gf(14,2) > 0) {
			if (amb_count < 1)
				amb_count = amb_count + 1;
				else if (amb_count == 1) {
					amb_count = amb_count + 1;
					if ((party_dist_to_nav(0) <= 6) && (gf(14,3) == 0)) {
						sf(14,3,1);
						activate_hidden_group(2);
						
						set_name(47,"Fleeing Refugee");
						set_name(48,"Fleeing Refugee");
						set_name(49,"Fleeing Refugee");
						set_name(50,"Fleeing Refugee");
						set_name(51,"Fleeing Refugee");
						begin_talk_mode(3);
						}
						
					}
			}
		}
break;

//beginstate 10;
//break;

//	print_str("");
//	set_terrain_string_range(".",3);
//	set_terrain_string_range("The sign says - .",3);
